summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorJosias <justjosias@tutanota.com>2020-07-01 14:07:19 +0000
committerJosias <justjosias@tutanota.com>2020-07-01 14:07:19 +0000
commit82d02f3d432f3865c9352fc28e5707ffa884ec58 (patch)
tree32bcffbcdd815623f47fcd59a216f132692ec3c6
parent4f2af2c6e52c087d505ba7bb47412f95b403bfbf (diff)
Update goals
-rw-r--r--README.md4
1 files changed, 2 insertions, 2 deletions
diff --git a/README.md b/README.md
index 98d3328..1a6d484 100644
--- a/README.md
+++ b/README.md
@@ -5,8 +5,8 @@ A simple Zig library containing basic functions for making a TUI.
Goals:
1. Implement simple games with it (such as porting my other ncurses games)
2. Port https://github.com/Akuli/curses-minesweeper to zigcurses
-3. Write a `vi` or `mg` clone with a zigcurses backend
-4. Export as a C library and write an example game in C using zcurses
+3. Export as a C library and write an example game in C using zigcurses
+4. Write a `vi` or `mg` clone with a zigcurses backend
Ideas:
- Use Zig's `comptime` feature to enable designing user interfaces that are processed at compile time