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author | Josias <justjosias@tutanota.com> | 2020-07-01 14:07:19 +0000 |
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committer | Josias <justjosias@tutanota.com> | 2020-07-01 14:07:19 +0000 |
commit | 82d02f3d432f3865c9352fc28e5707ffa884ec58 (patch) | |
tree | 32bcffbcdd815623f47fcd59a216f132692ec3c6 | |
parent | 4f2af2c6e52c087d505ba7bb47412f95b403bfbf (diff) |
Update goals
-rw-r--r-- | README.md | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -5,8 +5,8 @@ A simple Zig library containing basic functions for making a TUI. Goals: 1. Implement simple games with it (such as porting my other ncurses games) 2. Port https://github.com/Akuli/curses-minesweeper to zigcurses -3. Write a `vi` or `mg` clone with a zigcurses backend -4. Export as a C library and write an example game in C using zcurses +3. Export as a C library and write an example game in C using zigcurses +4. Write a `vi` or `mg` clone with a zigcurses backend Ideas: - Use Zig's `comptime` feature to enable designing user interfaces that are processed at compile time |